Bryce Jankowiak
§ 00 About / Studio

Designer of grids, marks,
and quiet systems.

I'm Bryce — a graphic designer working across branding, web design, typography, digital interfaces, and visual systems. I make things that feel structured first, decorated second, and built to outlive the season they were made in.

§ 01

Short Bio

Midwest, US

A studio of one. Working out of the Midwest on identity, editorial, and interface systems for independent clients, small institutions, and self-initiated work.

I started out wandering between print and code — designing posters in the morning and prototyping reading software at night — and eventually realized the two were the same craft on different surfaces. The work has been roughly that ever since: build a quiet system, set it in squares, and apply it across whatever medium the project needs.

When I'm not at the desk, I'm usually walking, reading editorial archives, or trying to set the same word in twelve different ways to see which one finally fits.

§ 02

Design Focus

Six disciplines
01

Branding & Identity

Marks, wordmarks, and identity systems built from a small grammar of squares, letterforms, and color rules. Designed to apply cleanly across print, signage, and screen.

  • Marks
  • Color
  • Guidelines
02

Web & Digital Interfaces

Reading-first websites and product UI built on modular grids. Vanilla HTML/CSS/JS where I can; fewer dependencies, longer shelf life.

  • Editorial
  • Product
  • UI
03

Typography & Type Design

Specimen booklets, type pairings, and the occasional custom face. Most projects begin with a measure and a single working size.

  • Specimen
  • Variable
  • Display
04

Editorial & Print

Posters, publications, and small-run print work. Risograph, two-color offset, and saddle-stitched booklets I can finish over a weekend.

  • Posters
  • Booklets
  • Riso
05

Wayfinding & Systems

Pictograms, icon sets, and signage systems anchored to a consistent unit. Designed so non-designers can extend the system without breaking it.

  • Pictograms
  • Icons
  • Signage
06

Motion & Experimental

Quiet motion studies, generative iconography, and small experiments that feed back into the studio's identity work. Vanilla canvas, no libraries.

  • Canvas
  • Generative
  • Loops
§ 03

Skills & Tools

Working library
Design
FigmaUI · Systems · Prototyping
InDesignEditorial · Print
IllustratorMarks · Vectors
PhotoshopComp · Repro
GlyphsType design
After EffectsMotion
Code
HTMLSemantic · A11y
CSSGrid · Variables · Anim
JavaScriptVanilla · Canvas
TailwindUtility · Theming
GitVersioning · Review
Velo / WixCMS · Backend stubs
Production
RisographTwo-color
Offset PrintPrepress · PMS
BindingSaddle · Perfect
PhotographyStudio · Documentation
§ 04

Experience & Education

2020 — Now
Experience
2024 — Now Independent Designer Identity, editorial, and interface work for independent clients and small institutions.
2022 — 2024 Designer · Studio (Placeholder) Brand systems and editorial work across print and web. Lead designer on three identity rebuilds.
2020 — 2022 Junior Designer · Agency (Placeholder) Pitch decks, web templates, and print collateral. Heavy InDesign & Figma rotation.
Education
2016 — 2020 BFA, Graphic Design University placeholder. Concentrations in typography and editorial design; thesis on grid-based interface systems.
2019 Summer Workshop · Type Design Independent type design intensive — first variable-font experiments.
§ 05

Creative Approach

Four moves
Step 01

Listen

Spend the first calls in audit mode. Read what already exists, watch the team use it, and find the constraints worth keeping.

Step 02

Frame

Set the grid, the type system, and the smallest unit of decision-making. The rest of the project lives inside that frame.

Step 03

Build

Make the deliverables and a small library of components alongside. The system gets stress-tested by the work, not the doc.

Step 04

Hand off

Document only what's actually load-bearing. Pair with whoever will extend the system. Archive what stayed.

Have a brief? Let's talk.

Currently booking projects for August — October 2026. Quick replies on email; even a one-paragraph brief is plenty to start.